
namespace DevOnServer
{
    public enum InventoryPart
    {
        PARTS_HEAD = 0,
        PARTS_HAIR = 1,
        PARTS_UPPER_BODY = 2,
        PARTS_LOWER_BODY = 3,
        PARTS_HAND = 4,
        PARTS_FOOT = 5,
        PARTS_CAP = 6,
        PARTS_ROBE = 7,
        PARTS_CLOAK = 8,
        PARTS_LWEAPON = 9,
        PARTS_RWEAPON = 10,
        PARTS_SHIELD = 11,
        PARTS_MASK = 12,
        PARTS_RIDE = 13,
        PARTS_CAP2 = 14,
        PARTS_UPPER2 = 15,
        PARTS_LOWER2 = 16,
        PARTS_HAND2 = 17,
        PARTS_FOOT2 = 18,
        PARTS_NECKLACE1 = 19,
        PARTS_RING1 = 20,
        PARTS_RING2 = 21,
        PARTS_EARRING1 = 22,
        PARTS_EARRING2 = 23,
        PARTS_PROPERTY = 24,
        PARTS_BULLET = 25,
        PARTS_HAT = 26,
        PARTS_CLOTH = 27,
        PARTS_GLOVE = 28,
        PARTS_BOOTS = 29,
        PARTS_CLOAK2 = 30
    }
}